The Target Dummy is an entity in Minecraft Dungeons. It can be used by the player to test their weapons and artifacts, however pets don't attack it unless a weapon with pet targeting is used.
- 5Gallery
Behavior[edit]
The Target Dummy has no behavior; it can take damage, but cannot react as it's an inanimate object.It is usually used for training.
Issues[edit]
Once you hit the target, you'll be given different rewards depending on which block you're hitting. For example, you get some extra arrows when hitting a fletching table; and you get spruce planks.
- Minecraft Target: The crafting recipe for the target, what the target does, and everything else you need to know about the target in minecraft.SUBSCRIBE to R.
- @TSMC360How To Make Mcdonalds - To Make KFC - Tutorial Playli.
Issues relating to 'Target Dummy', 'Training Dummy', or 'Dummy' are maintained on the bug tracker. Report issues there.
Trivia[edit]
Target Minecraft Tutorial
- Target dummies are able to be hooked with fishing rods.[1]
- Target dummies are clothed with similar clothes to that of a husk with a body and head of hay.
History[edit]
Minecraft Dungeons | |||||
---|---|---|---|---|---|
Dungeons Beta | Added Target Dummies. |
Target dummies at the camp.
The skin texture for the Target Dummy.
References[edit]
- ↑MCD-5 – 'Hooking target dummies in lobby with fishing rod' – resolved as 'Won't Fix'
Renewable | Yes |
---|---|
Stackable | Yes (64) |
Tool | |
Blast resistance | 0.5 |
Hardness | 0.5 |
Luminant | None |
Transparent | JE: No |
Flammable | Yes (15) |
Catches fire from lava | No |
A target is a block that provides a temporary redstone charge when hit by a projectile. It also has utility in redstone circuitry for redirecting redstone dust, making it a useful redstone component.
- 1Obtaining
- 2Usage
- 4Data values
- 9Gallery
Obtaining[edit]
Breaking[edit]
Targets can be mined using any tool or by hand, but a hoe is the fastest way to break it.
Block | Target | |
---|---|---|
Hardness | 0.5 | |
Tool | ||
Breaking time[A] | ||
Default | 0.75 | |
Wooden | 0.4 | |
Stone | 0.2 | |
Iron | 0.15 | |
Diamond | 0.1 | |
Netherite | 0.1 | |
Golden | 0.1 |
- ↑Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting[edit]
Ingredients | Crafting recipe |
---|---|
Redstone Dust + Hay Bale |
Usage[edit]
Targets emit a redstone signal when hit by most projectiles. This includes arrows, tridents, eggs, snowballs, splash potions, fire charges fired by a dispenser, firework rockets[Java Edition only], lingering potions, bottles o' enchanting, ender pearls, and llama spit. The closer a projectile is to the center of the block, the stronger the redstone signal that is produced.
Redstone component[edit]
When struck by most projectiles, the target emits redstone power for 4 redstone ticks (0.4 seconds). Arrows and tridents instead cause the target to emit power for 10 redstone ticks (1 second), similar to stone buttons. A target can be hit with any of the projectiles mentioned above.
The strength of the signal depends on how close the projectile is to the center of the block, from 1 to 15.
The target also provides a block update when hit, meaning that an observer can detect if the target has been hit and has produced a redstone signal.[Java Edition only][1]
When used as part of a redstone circuit, a target has the unique property of being an opaque block that is not a mechanism component but still can redirect nearby redstone dust into itself. Also, a target can redirect a redstone signal powering adjacent blocks, but only when the target itself is powered.
Sounds[edit]
Java Edition:
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
https://minecraft.fandom.com/wiki/File:Grass_dig1.ogg | Block broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
https://minecraft.fandom.com/wiki/File:Grass_hit1.ogg | None[sound 1] | Blocks | Falling on the block with fall damage | block.grass.fall | None[sound 1] | 0.5 | 0.75 | 16 |
https://minecraft.fandom.com/wiki/File:Grass_hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
https://minecraft.fandom.com/wiki/File:Grass_dig1.ogg | Block placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
https://minecraft.fandom.com/wiki/File:Grass_hit1.ogg | Footsteps | Blocks | Walking on the block | block.grass.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
- ↑ abMC-177082
Bedrock Edition:
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.grass | 0.7 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.grass | 0.4 | 1.0 |
? | Blocks | While the block is in the process of being broken | hit.grass | 0.3 | 0.5 |
? | Blocks | Jumping from the block | jump.grass | 0.11 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.grass | 0.21 | 1.0 |
? | Blocks | Walking on the block | step.grass | 0.3 | 1.0 |
? | Blocks | When the block is placed | use.grass | 0.8 | 0.8 |
Data values[edit]
ID[edit]
Java Edition:
Name | Namespaced ID | Form | Translation key |
---|---|---|---|
Target | target | Block & Item | block.minecraft.target |
Bedrock Edition:
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Target | target | 494 | Block & Item | tile.target.name |
Block states[edit]
Java Edition:
Name | Default value | Allowed values | Description |
---|---|---|---|
power | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | Redstone power output of the target. |
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
---|---|---|---|---|---|---|
Bullseye | Hit the bullseye of a Target block. | — | 15G | Bronze |
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
Bullseye | Hit the bullseye of a Target block from at least 30 meters away | Take Aim | Be at least 30 blocks away when the center of a target is shot with a projectile horizontally by the player. | adventure/bullseye |
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
September 28, 2019 | The target block is showcased at Minecon Live 2019. | ||||
1.16 | 20w09a | Added targets. | |||
20w10a | Targets are now flammable. | ||||
Targets can now be activated by ender pearls and bottles o' enchanting. | |||||
Targets can now support ladders and tripwire hooks.[2] | |||||
20w11a | Targets can now be broken faster using hoes. | ||||
20w18a | Targets now conduct redstone power. | ||||
Bedrock Edition | |||||
1.16.0 | beta 1.16.0.51 | Added targets. | |||
Targets are currently available only through Experimental Gameplay. | |||||
beta 1.16.0.57 | Targets are no longer behind Experimental Gameplay. |
Issues[edit]
Issues relating to 'Target' are maintained on the bug tracker. Report issues there.
Gallery[edit]
The target block shown at MINECON Live 2019.
Target Minecraft
Official Artwork[edit]
Official target block artwork.